DoD Basic Gore Mod
Description:*This is a Basic GoreMod for DoD: Source that adds some extra blood effects!*
Furthermore this sweet little plugin explodes players that get killed by either
a grenade (Frag / Rifle) or by shell impact (Bazooka) with a big blood fountain
and spawns some bones for your pleasure!
Plugin CVARS:// <1/0> = enable/disable displaying a big blood splash on deadly impacts
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_deathbloodsplash "1" // <1/0> = enable/disable displaying blood on the screen on death
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_deathoverlay "1" // <1/0> = enable/disable blood fountain while exploding
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_gibbloodfountain "1" // <#> = set time in seconds bones stay on the map
// -
// Default: "30"
// Minimum: "5.000000"
// Maximum: "120.000000"
dod_basicgore_giblifetime "30" // <#> = set minimum of damage to explode players
// -
// Default: "75"
// Minimum: "1.000000"
// Maximum: "100.000000"
dod_basicgore_gibmindamage "75" // <1/0> = enable/disable exploding players on grenade/rocket impact
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_gibplayers "1" // <1/0> = enable/disable blood particles on bullet impact
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_hitblood "1"
// <1/0> = enable/disable bloodfountain on Headshots
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_hsbloodfountain "1" // <1/0> = enable/disable blood splash for headshots
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_hsbloodsplash "1" // <1/0> = enable/disable displaying blood on the screen on Headshots
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_hsoverlay "1" // <1/0> = enable/disable some additional blood effects on low health
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_lowhealthbleeding "1" // <#> = amount of HP left for a player that will be considered as low health
// -
// Default: "35"
// Minimum: "1.000000"
// Maximum: "99.000000"
dod_basicgore_lowhealthhp "35" // <1/0> = enable/disable displaying blood on the screen on low health
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_lowhealthoverlay "1" // <1/0> = enable/disable DoD BasicGore
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
dod_basicgore_status "1" **NOTE**
You do NOT need to add any of the above CVars to neither your server.cfg nor to your sourcemod.cfg! The plugins create their own config files on first startup in the folder "/orangebox/dod/cfg/dod_basicgore/" on your gameserver! Just edit those files to your needs and you're done!